![]() There’s a lot more I can go in depth on, but overall I think the game is really great and the devs should be proud of themselves. The ability to choose from several spells after every battle is awesome, the variety of passive effects and the different pathways you can take (very reminiscent of FTL: Faster than Light) are always interesting This is usually a trademark of the rogue-like genre, and Eden isn’t an exception. Hazel is especially interesting, playing a bit like Torbjorn from Overwatch If that makes any sense.Īs a matter of fact, I’d say expression is the single biggest draw of Eden - every gameplay mechanic seems to be designed to allow player creativity. The incredible roster of characters helps with that too, based on my limited experience with Gunner and Hazel, my other two characters. That upside is what I’d call “expression”, or the ability to be creative with your methods of defeating enemies. There’s an upside, though, to the grid expansion. The increased grid also allows for more enemies on the opposing side, which doesn’t help the problem at all. There are times when so much is happening on my board, and my movement is so fast, that I’m basically just zooming around my side of the screen hoping that I don’t take a bunch of damage. Sometimes though, this has the opposite effect. I think the developers compensated for this by increasing the player movement speed. This means that the whole grid is, in general, less accessible than BN while you’re positioned in the middle. Being in the center does often times make you vulnerable, but you can dodge most attacks with a single input. Being positioned in the middle gives you direct access to 4 other squares, and the other 4 are only two inputs away. In fact, if you play a few rounds of virus busting, you’ll probably notice a lot of your time is spent on or near that square compared to others. In BN, you can position yourself on the middle square. It took me a while to really put a finger on WHY Eden’s combat felt so much more chaotic than BN, and I think this is the biggest thing. You need to be entirely focused from the first battle or else you’re going to be eaten alive.Īnother big change that comes from the grid size change is the lack of a middle square. Enemies will attack your side of the screen with the same or more difficulty and speed as BN viruses in the postgame starting in the first world (not sure if world is the right term, the game doesn’t explain). And that is a lot of focus on movement and reacting. ![]() Honestly, the change from 18 to 32 squares is my biggest problem with Eden, but I think it was a necessary decision to facilitate the gameplay the devs had in mind. And you can rest easy knowing that real estate is absolutely going to be used to fuck you over. In practical terms, that’s 14 more squares where stuff can come flying at you. Some old BN muscle memory definitely comes into play, but the simple shift from 3圆 to 4x8 makes a huge difference. In that respect I think that Eden succeeded, the battle system is both familiar and incredibly different. What Eden really is trying to be is a fresh take on the battling system. I recognize that OSFE (should we just call it Eden?) is not battle network, and it’s not really trying to be. So for context, I’ve played and replayed every BN game at least a dozen times. To sum it up, it’s way harder than battle network, and in some ways that’s good and in others it’s not. It challenges you in different ways and rewards different styles of playing. However, the combat in general is is much faster, much more chaotic, and much less forgiving. If you don’t have enough years left to read this post, the tl dr is that it’s a great game that everyone here should try (assuming you like BN combat, which you probably do). All of these thoughts are going to try and be focused on the mechanics, but the lens through which I view those mechanics is the default character, so keep that in mind. I’d estimate I’ve played probably 6 or 7 hours by now, my farthest run being the 6th diamond, and I wanted to hear what people think about the game and share my thoughts as a huge Battle Network fan. As I’m writing this I still haven’t beaten the game, and I’ve only unlocked two new characters, so take most of this with a grain of salt.
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